IT Home On October 12, according to foreign media TweakTown, the two “Call of Duty” web games created by developer Luckey Faraday using AI “Vibe Coding” have been removed from Activision’s DMCA copyright complaints, and the related games are now inaccessible.
According to IT Home, the projects involved include “Claude of Duty: Vibe Slops II” and “Kino der Toten”. The former is a web game developed based on the multiplayer mode of “Call of Duty: Black Ops 2”; players can engage in free-for-all battles with 6 AI-controlled robots on two maps, Hijacked and Nuketown 2025. The latter recreates the classic zombie map Kino der Toten from the “Black Ops” series and supports single-player gameplay.


Both of these projects were developed using an AI agent and the Three.js framework. However, Luckey Faraday explicitly stated on the corresponding pages that “there is no connection between the projects and Activision, Treyarch, Microsoft, or Anthropic.” In reality, both online games use original map, model, and animation resources from the original Call of Duty, so there are significant copyright issues. It is therefore reasonable that they were removed due to complaints from Activision.

As AI programming tools lower the development barrier for game reverse engineering and web porting, more classic games may appear in browsers in unofficial forms. However, whether such projects can operate long-term depends not only on technical implementation, but also on the copyright ownership and licensing status of the original game materials.
