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Tencent Beta-Tests AI Interactive Community “Dongleya”: Generate Playable Dynamic Courseware and 3D Presentations from a Single Sentence

IT之家 October 21 news: Today users reported that Tencent is beta-testing an AI interactive content community for children and teenagers called “Dongleya”. Its official website (dongleya.qq.com) and WeChat mini program have both gone live, and small-scale testing is currently open to parent-child users and frontline teachers.

Thanks to IT之家 netizen Jiang Song for the tip!

IT之家 October 21 news: Today users reported that Tencent is beta-testing an AI interactive content community for children and teenagers called “Dongleya”. Its official website (dongleya.qq.com) and WeChat mini program have both gone live, and small-scale testing is currently open to parent-child users and frontline teachers.

The product's core vehicle is the “Wonder Card”, an interactive content unit that can be dragged, simulated, and operated. Parents, teachers, or knowledge creators enter a natural-language description and can use the built-in AI agent to generate works such as 3D presentations, dynamic courseware, interactive picture books, lightweight games, or memory cards, with no programming background needed. Users can browse Wonder Card works already in the community, or adapt others' works.

From public information, Dongleya attempts in product form to accomplish both “content consumption” and “content production” within one community. The homepage organizes content by four school stages—preschool, primary school, junior high, and senior high—as well as subject areas including health, language, mathematics, science, art, and information technology.

On the creation side, the chatbot accepts text or voice input, turns ideas into works, and publishes them to the community, forming a cycle of “AI lowering the creation threshold, community handling distribution”. A report by Wangjing She summarized this mechanism as “enter creative ideas, and with the built-in AI Agent, generate with one click without any code”, noting that the platform covers three scenarios: parent-child interaction, K12 classrooms, and extracurricular exploration.

IT之家 noticed that the selectable models listed in Dongleya's model list include DeepSeek-V4.1-Flash, DeepSeek V4 Pro, DeepSeek V4 Flash, Hy3, Hy4 preview, MiniMax M3, Kimi K3, and GLM-5.3.

For an educational product aimed at minors, the significance of a multi-model strategy may go beyond “giving users more choices”: different models have different capability emphases when generating 3D presentations, dynamic courseware, or narrative picture books, and routing by task type to the appropriate model is a practical path to improving generation quality and stability.

Prior to this, Tencent already had multiple product lines advancing in areas such as AI assistants, AI coding, and AI search, while an interactive content community for K12 and parent-child scenarios was still a gap. Unlike ByteDance's “Doubao Aixue”, which focuses on a “solve — grade — answer” closed loop of photo-based Q&A, homework grading, and mistake analysis, Dongleya's focus is on “creating content”: letting teachers and parents become makers of interactive learning materials, and letting children encounter knowledge in an operable, simulable environment rather than being handed answers directly.

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